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October 7, 2007
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Yeah I didn't have much control on her leg length. They were going to be shorter, but I had to get her to conform to UT's alien skeleton (which worked a lot better than my skeleton). So all I did was build the model and skin it from scratch in Maya 6, Photoshop, and UnrealEd. I might tweak her a bit more and release a version of her on SkinCity or one of the other Unreal Tournament model sites. As for right now, I'm just using her for my UT character.
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ILFTKYS
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my city[link]
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my city[link]
My fant art acount [link]
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"overly verbose cesspools of linguistic devastation." - *stew731
in fact i could really use your help
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